- Played April 2017
- Los Angeles
- 60 minutes
- 3-8 players
- $29 adults, $20 children
- suitable for ages 12+
- What People Say
Quest Factory is located in what can best be described as a shady alleyway, but benefits from this with ample free parking and plenty of warehouse space to work with. Water and free lockers were provided, and there was a neat green screen for photos after we had completed our room. The Game Master was very nice and gave us a brief introduction to the game.
Here was our briefing for our “Impossible Mission”: A fellow FBI agent was following some terrorists when he was framed for a museum robbery, but then he also went missing and we have to find him. While in the room, we searched for clues that related to him, but he seemed to be missing from the entire story as well, and thus there was little to no payoff at the end of the game. Contributing to this confusion, some rooms in the game were disappointingly under-furnished, and there were some props that didn’t seem to belong. Our group spent much of our time finding and solving puzzles that didn’t seem to fit the narrative or our objective.
For the quality of the room itself, there was some very interesting tech and props in the room! At least three major puzzles in the room had some fun tech discoveries that required you to be physically interactive. Unfortunately, an elaborate prop that would have otherwise been very impressive got stuck mid-game. After a few minutes, we had to call in the Game Master to pull it free. Fortunately he stopped the time, but judging by the damage done to surrounding props, this didn’t look like a new issue.
Quest Factory’s “Impossible Mission” definitely feels like the weakest game in a family of otherwise very strong rooms. But there is some good news: major adjustments are in progress to smooth out these wrinkles. When those adjustments are completed, we are delighted and looking forward to replaying the game. For now, unless you receive a killer deal or want to beat every game within the location, we would pass on this one in favor of some of QF’s better rooms.