The Short Cut

7.4 Overall
Room Quality
Puzzle Design
Users (0 votes) 0

The Short Cut

  • Played January 2016
  • Brampton

  • 60 minutes
  • 4-10 players
  • $23.99

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As I previously mentioned in my Kate’s Motel review, the meet and greet with the staff at Perplexity is definitely pleasant, while the lobby and lounge are simply styled with a decent amount of seating and boardgames on hand.

After a flight of stairs, and verbal foreword delivered by one of the crew members, we were to start off the scene with the absence of sight… eventually finding ourselves chained to a wall.

Without giving anything away, sans blindfold, it’s still dark. Very dark. Communication is key in this room, but will likely bring random screams and giggles throughout… especially when you don’t know what’s right under your nose… gah!

Off the bat, fun challenge. It has been somewhat done before, however with “The Short Cut”, you fully get WHY you are in cuffs and blindfolded… not because the game designer happened to watch Fifty Shades the night before, or haphazardly threw in random hardware for fun’s sake. You were on a great road trip gone bad… now Mr. and Mrs. McCreepster, along with junior McCreepsters want you to stay and hang out for awhile.

Puzzles were generally on point with some viable “stump the chump” moments. The exception to that was one we pored over as a group, which we felt kind of ate up a lot of our time… sour grapes maybe, but we were slightly disappointed to be told an apparently obvious detail was overlooked. Perhaps a strange choice of clue, or just our bad. Either way, keep your eyes peeled.

Other than that, everything was in line with the story and moved with our team’s interest, while maintaining a hairy feeling of something eerie in the air.

Again, points for the spooky use of certain props, and a bit of tech that’s still pretty ingrained in my memory! *shivers*

If you have a bigger group, this is totally the one to try. If you’re really brave, go in with less… but you’ve been warned!

Final Verdict:


2 responses

  1. Meghann Henderson says:

    Perplexity recommends 7 people for this room, would you say a larger group is necessary or would we be okay with 4-5 experienced players?

    • Esc Room Addict says:

      We’re probably too late in getting back to you on this, but it’s rare we find escape rooms that actually require more than 4 (or at most 5) players. It might be worthwhile to send a Facebook message to our Toronto ERA team asking them what they think.

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