Author: Matt S

5.6

Speakeasy

You’ve got a rat in your organization and the coppers just finished a raid of your partner’s speakeasy! Everyone’s gone into hiding, leaving you one hour to find the hidden loot before the coppers get back.

6.8

Deep Down

You didn’t catch the saboteur in time and your sub is sinking fast! You and your crewmates have one hour to restore power before the hull pressure crushes your sub leaving you for dead on the icy cold black ocean floor.

8.2

Boda Borg

What’s better than one great escape room? How about twenty rooms that will have your team working harder, smarter, and more coordinated than anything you’ve experienced before!

4.8

Nemesis

If you’re looking for a reminder of what escape rooms used to be like when they first opened in North America, Nemesis is one of the last of its kind.