From the same creator of the award winning Journal 29 escape-book series comes The Cypher Files. Caution! Opening these files may change your understanding of reality.
Warning: This game deals with mature subject matter!
Your mission leads you to the dark alleys of London. A serial killer who ‘rips’ his victim’s organs out is believed to be the target of your investigation, but what is his connection to your fellow time traveller? With not one but TWO games inside the ‘crate’ you’ll need to dive in and investigate for yourself for more answers!
The Game Master has decided you are far more important than you realize. Each month he’s decided to send you a scarlet envelope in the mail to test your puzzle solving and detective skills. Can you figure out who the Game Master is and what his motives are before it’s too late?
Your wacky eccentric guide Mr. Hincks is back at it again. This time he wants you to take the stairs (instead of the elevator). But you should know by now this crazy building has more than good exercise in store for you… this short companion game to The Curious Elevator of Mr. Hincks provides more of the same light-hearted fun as it did the first time.
You’ve travelled to North-Central Ontario to learn more about The Group of Seven (Canada’s most famous group of artists), but instead you stumble upon a mysterious cabin. You previously heard the story of Sven’s Last Secret from local townsfolk, but assumed it was just a myth. Beware strange traveller, your next choice could be your last, and once you enter this cabin, you may not find it so easy to leave!
Hello agent. The Society of Curiosities was so impressed with your work in recovering Capt. Madok’s Lost Treasure that we have a follow up mission for you. Should you come back for these sequels, you’ll once again be swept away in an immersive adventure you won’t soon forget!
A long forgotten legacy requires you to look into your family’s past… what will happen if you start revealing secrets that were meant to be buried away?
We’re back on another mission for Finders Seekers, and this time we’re headed off to… Tokyo! Land of the rising sun, neon lights, industry leading animation studios, and never-ending crowded streets… but will we be able to solve this case in time?!
The year is 1907 and once again there are strange things happening below the surface of the earth that can’t be explained. A strange journal appears on your doorstep and awaits your next decision…
Put on your grass skirt, your tie-dyed shirt, and get ready for an adventure in Hawaii in this fun adventure from Finders Seekers!
The Society of Curiosities needs your help recovering a lost pirate treasure. In this epic and immersive adventure, you’ll learn about pirate folklore, history, culture, and if ye be lucky… the answer to Madok’s last riddle!
This immersive voyage down the Mississippi is sure to have you listening to jazz and dancing with flappers before you know it! That is… IF you and your team can solve a high profile theft before you arrive in St.Louis!
Although it wasn’t our cup of tea, this high flying adventure just might be the perfect ticket for those who enjoy abstract puzzles!
Will you join the secret Society of Seekers once again, this time in Mexico City? In this long, methodical, chapter of Finders Seekers you’ll learn more about North America’s largest city as you complete some intense puzzles!