Roaring Dan’s Pirate Dungeon

8.1 Overall
Pre-Room
Room Quality
Immersion
Puzzle Design
Fun Factor
Users (0 votes) 0

Roaring Dan's Pirate Dungeon

  • Played August 2017
  • Chicago

  • 60 minutes
  • 2-10 players (12 if private party)
  • $30.27 per person

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Escape Artistry is located in the city of Chicago, with plenty of nearby shopping, food, and ice cream.  It was easy to find, but could use an additional sign outside just to catch the attention of passers-by.  Upon entering Escape Artistry, we were greeted by multiple employees who were all in-character, enthusiastic, and made us so excited to be there!  The waiting area was large, there were multiple bathrooms, games to play, and water available.  In addition, they had chargers for several types of phones so that you could charge them while you were in the room (we love that!).  Our briefing video was one of the best, and most interactive, we’ve seen—we felt like we were part of the theme before even stepping into the room. The video told us the backstory, gave us our mission, and this is where we were given some supplies for our adventure.

Without giving anything away, there was an amazing and logical flow from the briefing video to the room itself.  Upon walking into the room, we were blown away by the authenticity of the set.  The materials they used were not cheap or fake, they were really what you’d expect to see at the bottom of a pirate ship.  The room was well-kept without noticeable wear-and-tear, and the mechanisms in the room are what you’d really see in that time period.  This fantastic room was easy to stay immersed in from briefing to the very end, and we really loved that we felt like we were in the underbelly of a ship.  While many of the puzzles were in-theme, some puzzles left us frustrated.  There were a variety of puzzles in terms of difficulty and type, but one of us was stuck on a puzzle for quite some time, so they missed out on a lot of the other puzzles and collaboration.  While we did enjoy the puzzles, some felt like they could use a few extra breadcrumbs to help us know what to do.  The lighting was also dim, which stuck with the theme, but made it a bit more difficult for solving some of the puzzles.

Overall, this was a fun room! We loved how we were immediately immersed into the story and we were blown away by our game master, Scooter (thanks, Scooter!).  He remained in character and gave us nudges as we needed.  A debriefing at the end would have been helpful, just to get any questions answered, but overall we were quite pleased with this room!

Final Verdict:

8.1/10

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