The Morgue

5.9 Overall
Room Quality
Puzzle Design
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The Morgue

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Fazed Escape is a relatively new company recently opened up in Burlington. We recently had the chance to play their first room, The Morgue. Did it hit the mark dead-on or was it dead on arrival? Read on to find out!

Fazed were fairly easy to find although their sign out front could be a little bigger. It’s at the bottom of a panel of signs so keep a sharp eye out. Fortunately there was plenty of parking available. Down a short flight of stairs we found a spacious and comfortable lobby with a couple of couches, free water, a Playstation (with Netflix), and a small selection of board games.

The setup for the room consisted of a short verbal introduction, after which we were told to close our eyes and then walked into the room. Once our host had closed the entrance door we were free to open our eyes and begin. The room felt spacious enough and you could tell some effort had gone into the decoration. However, at the same time it did feel slightly spartan and the props were not always of the best quality. There were a few too many dollar store props for our taste, including a few made out of cheap, flimsy plastic and the furniture had a cheap, second-hand feel to it. On the plus side the lighting was atmospheric and the paint job was well done.

In terms of immersion, The Morgue was a bit of a mixed bag. We were given a verbal introduction to set the scene and as we played through the room the story did develop somewhat. However, it didn’t always make a lot of sense. In some ways it felt a little like “let’s throw in every horror movie cliche we can think of”. On the plus side, it was atmospheric and scary. At this point we should probably take an aside to note that there are three ways you can play this room: stage 1, in which the lights are left on; stage 2, in which the lights are off and you’re given flashlights, and stage 3 in which the lights are off and there’s bonus scariness. We chose to go with stage 3 and we would recommend the same for anyone else who wants the full immersive experience. If you really don’t like being scared and would prefer a more spooky/creepy experience then you might want stage 2 instead.

The puzzles again were ok but nothing too special. They were not particularly novel and we didn’t really come across anything we hadn’t seen before. On the plus side they did make sense and we never found ourselves stuck or unsure how to proceed. Also, they did a good job of being inclusive, so team members were always able to pitch in and help solve a particular puzzle. Overall there was nothing particularly memorable but nothing particularly frustrating either.

Our overall impressions of the room varied from team member to team member. Some felt more engaged than others. If you’re a big fan of horror-themed rooms you might want to give this one a try; just make sure you pick the stage 3 option. Beginners looking for something not overly taxing might also find it a good fit.

Final Verdict:


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