- Played September 2015
- 60 minutes
- up to 10 players
- $22, $18 for groups of 15 or more
- 2 hints, 3 with Facebook check-in
- What People Say
I have to admit it’s an incredible honour to be a consultant and reviewer. We get to meet and talk with dozens of great owners, experience some good rooms, and more importantly build some great relationships. And then there’s other days when it’s tough to find the positives…
Such is the case with Dream World at Mystery Room. Let’s start with some of the high points. Their location is easy to find and the staff are courteous. There were also one or two puzzles we enjoyed. Unfortunately, the positives pretty much end there. From the moment we stepped into the room we could see this was a rushed product. The set design was low budget and convoluted (intentionally we were told), the story wasn’t properly presented nor reinforced throughout (intentionally we’re once again told), and yes there were even some broken puzzles. Intentional red herrings were also placed in the room which is a big faux pas. Add to it a poor series of audio tracks with bad sensors and some poorly worded puzzles and what are you left with? An enormous amount of frustration. We also noticed the use of low-budget props and unfinished interior design. If this were a beta-testing trial some of the weaknesses would’ve been more understandable… The list could go on, but we prefer to dwell on the positive, so we’ll conclude with the following recommendation: avoid this room. We remain hopeful that Mystery Room will close this room and take the time needed to properly implement the numerous changes required.
As always, happy escaping!