- December 2016
- Los Angeles
- 50 minutes
- 2-10 players
- What People Say
The serial killer, “Dr. X”, just kidnapped you, and you are next in line to be a guinea pig in his questionable experiments. Will you escape in time or be turned into a corpse… or a zombie?!? Rachel, the operator of Horror Escape LA, is a fun, personable woman with a love for both escape rooms and horror movies. She created the three part Dr. X escape room series, and I highly encourage you to check it out.
Tucked away in the Historic South Central Los Angeles is an abandoned warehouse hosting Horror Escapes LA’s “Dr. X” Escape Room Series (Captive Chamber, Doctor’s Office, and Zombie Lab). The dark, creaky escape room warehouse immediately reminded me of the ‘Saw’ movies, and is the perfect set-up for a serial killer themed escape room. (The owner told me they would be re-locating to another warehouse in Chatsworth soon). Doctor’s Office is the second room of the series and the subject of our review. The bottom line is that this is a great room for players who like a horror experience with a deep story. Horror Escapes LA offer a very unique style of gameplay as an option, which they have dubbed ‘escape battle’: groups of about 6 players split up into each of the three escape rooms and play concurrently, with the first group to escape being the victor. This is all done in a 2,400 sq ft. warehouse with a high ceiling, the time clock projected for all to see. If you do not have such a large group in your party, however, you can still play one room at a time with your smaller group. The game play time per room is 50 minutes, exactly 10 minutes short of the standard 60.
Horror Escapes LA offers (as the name suggests) a horror experience above all. The company focuses more on ambience and storyline as opposed to the puzzles, which will be a bit basic for hardcore veterans. While the puzzles at the Doctor’s Office room were a bit elementary, they nonetheless integrated well within the storyline. The types of puzzles were diverse, and none of the puzzles themselves were too tedious. The room’s props were a bit plain but not unreasonable. A few scares in the room made me laugh and jump at the same time. Going through the room with my team, I really felt like this was a live version of a 1980’s B horror movie (in a good way). Did I feel like I was in a believable doctor’s office? No. Was it fun? Yes. The three rooms of the Dr. X series were all linked together by a comprehensive overall storyline, which was detailed and immersive.