Often, people ask us which rooms to do based on their location and demographics! By all means, get a hold of us and we will be happy to help!
In the meantime, here are some suggestions!
Best Rooms for Families with Children
There are a few escape facilities that gear themselves towards families with children. Normally, an adult should be present. And of course, you should always check the rooms to see if the themes are suitable for YOUR children.
- Escape From The 6 (Oakville) – Recommended for ages 7 and up.
- Escape Maze (Peterborough), particularly Sheriff’s Office and One Room Schoolhouse – Recommended for ages 14 and up.
- 5 Wits (Syracuse, NY) – All ages. Adult required for under 13.
- Real Escape Games – All ages. Adult required for under 13. Free admission for under 6.
- Improbable Escapes (Kingston) – All Ages. Adult recommended for under 12.
- Looking Glass Adventures – All ages. Adult required.
- The Crux (Hamilton), particularly Aunt Edna’s Condo – Ages 10 and up.
- Ottawa Escapes – Ages 10 and up. Two adults required.
Best Rooms for Couples
Sometimes, you can’t find enough people or you want to argue with your significant other about puzzles. There are a lot of rooms that can be done with two, but due to time and number of puzzles, solving may be an issue. Below are some rooms that are great for two.
- Real Escape Games and Escape from Casa Loma series – these are rooms for 12-15 people so you will be partnered up with a larger group of players
- Escape From The 6 – Wild West
- Roundabout – Butcher’s Basement, Back to the Mummy, and Final Destination
- Freeing Canada – Black Swan, Painter’s Murderer, and Unmasked
- Escape Maze – One Room Schoolhouse
- Durham Escape Rooms – Spy vs. Die
- Perplexity – The Elevator, Kate’s Motel, Criminal Binds
- Escape the House – The Last Stop Motel, The Crash Site
- The Crux – Aunt Edna’s Condo, Voodoo Room
Best Rooms for Team Building
Aren’t all Escape Rooms great for team building? To an extent, yes, but there are rooms that pull you together to work as a team, such that a dominant alpha can’t take over everything. Team building rooms can have:
- Puzzles that physically require more than one person
- Puzzles that require sharing information or doing tasks blocked from other members
- Rooms with non-linear puzzles, or open path puzzles where multiple puzzles can be worked on at once
A room doesn’t need to fulfill the above to be a great team building room, but they are great indicators. Here are a few:
- Breakout – Liberty Squad
- DeCode – Superheroes Unleashed (has roles) and De Triad
- Freeing Canada – Mission Incredible
- Real Escape Games – Escape from the Time Travel Lab and Trial of the Mad Fox Society
- Roundabout – The Prisoner
- Escape Games – Haunting of Noriko and The Unknown
- Escape From The 6 – Firefighter Rescue
- Escape Maze – Sheriff’s Office
- Mystery Escape Rooms – Museum Heist
- 5 Wits – all rooms
- Escape Key – Lady Evelyn’s Paradox