7.2 Overall
Room Quality
Puzzle Design
Fun Factor
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Our second room at The Crux started off with a very brief introduction before we were set loose on this first generation escape room. While it did feel a bit empty at first, the props were of high quality with sturdy furniture and set pieces that were built to last. Everything gave off a sort of antique, creepy vibe, but without a back story and a lack of tech, there wasn’t anything that stood out in particular. It was all done well, we just weren’t sure exactly what they were going for.

Much of the immersion was built through a story that was revealed slowly through clues, but not everyone had the opportunity to read everything and therefore a lot of the details may have been overlooked. The focus of this room was clearly the puzzles. The designers did a great job of creating a room that does contain quite a few locks but varies the puzzles enough that you don’t get tired of finding combinations. There is definitely enough for everyone in a small group to be engaged and few of the puzzles had us scratching our heads.

All in all it was a fun room with logical puzzles that build up the story and the atmosphere. Although there were quite a few locks, this would be a fun room for beginners or small groups looking for a room with a good amount of challenges to solve.

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