A well balanced escape room that takes all things into consideration. Will you be able to find the evidence and get out in time?
Author: Matt S
Minerva is back! But so are you, and it’s time to put this epic trilogy to an end. What has Minerva learned since your last encounter? You’ll need to head back to the lab and find out. Several logic, deduction and pattern recognition puzzles are waiting to test your ability in this incredibly interactive saga.
A Grown Up’s Guide To Flying is a creative, unique and admirable first attempt at breaking into the escape room industry. Although lacking in several key areas, the narrative reveal at the end is sure to warm anyone’s heart.
You stand accused and convicted of theft and treason in the highest! Only your wits and skills as a breakout artist will save you from execution in this dungeon themed room which excels in puzzle & atmosphere integration!
Oh my, oh my, oh my…. It appears Alice has once again decided to follow the white rabbit all the way to Wonderland. You’ll need your best lateral thinking and observation skills to help her get back before she loses her head!
The Deckscape series awaits! Stiffen your upper lip, make sure your suit is finely pressed, and get ready to save everyone in The Fate of London!
We’re back with another game in the Deckscape series… This time we’re off to find the lost city of Eldorado, but in an endless jungle filled with dangers what will we actually find?!!
Come, sit by the fire and listen to the final tale of Scheherazade. But be warned, this story may take you on an adventure you won’t soon forget!
In this adventure, your team journeys back to a deep, dark, land to undo a curse that’s been placed on an artifact in your possession… can you figure out how to get there and solve the mysteries in time?!
Discover what’s happened in this bunker by using your best teamwork and creative puzzle solving skills… but be fast, something’s not quite right!
A great first escape room experience that will possess you for a lifetime!
The Unlock! Team is back. This time you’ll be entering the horrific night fears of a child who needs your help beating not one, but SEVERAL Boogeymen!
Another great hit from the Exit series! Sunken Treasure will have all you scallywags hunting for the loot of yer dreams! But first you’ll need to prove your worth by solving a few puzzles and traps along the way.
If you designed a room with Nikola Tesla, Rube Goldberg, and deduction puzzle enthusiasts, you’d get The Clockwork Caper!
Elliot Ness needs you to investigate a potentially corrupt city official. This puzzle-centred room will determine whether you go home a hero… or go home at all!