- Played March 2016
- Buffalo, NY
- 60 minutes
- 3-8 players
- Family friendly, recommended for ages 14 and up
- What People Say
Our visit to Lock & Key started out well with a very friendly receptionist and a tastefully decorated lobby with some comfortable couches. After going over the usual rules, we were verbally introduced to the story in which you play the role of a team of scientists tasked with discovering an antidote to stave off the zombie apocalypse!
The room itself felt a little spartan as we entered, but it quickly turned out there was a lot more going on than first met the eye. The room unpacked well, with more puzzles and clues being revealed as others were solved. There was a good variety of puzzles as well; some physical, some requiring careful observation, and some designed to tax your gray cells, with enough to do that larger groups can be working on several puzzles at once. One feature that I liked is that your progress is monitored, and they’ll slip you hints under the door if they feel you’re getting too suck. Of course, if you want to be really hardcore you can request no hints at all, but I think most people will find it useful and it helps to keep things moving so you don’t get too stuck on any one puzzle.
The set design felt a little bare-bones, but given that the setting is a laboratory, the clean white walls were perhaps appropriate. The props fortunately were all high quality; no dollar store cheapies here, and in fact a few genuine pieces of lab equipment were included. The immersion was decent but not spectacular. The room did a good job of reminding you of the story as you played but at no point did it feel there was any particular urgency to your efforts to discover the antidote. For a room in which the story involves fighting off zombies, there was very little evidence of said zombies. Overall however a solid room which we think both beginners and enthusiasts will enjoy and we look forward to playing more of Lock & Key’s rooms in the future.