- Played May 2020
- Los Angeles
- 60 minutes
- 2-8 players
- $14.99 per device
- Good for families
- What People Say
Hello everyone! First off, from all of us here at ERA, we hope that everyone is staying safe and doing well through these unprecedented times. Secondly this review may be different than some that you are used to reading as it was our first experience playing a virtual escape room so please bear with us! Right! So without further ado let’s get to Mob Accountant at Felix Escape Games in LA.
It should be noted that the ERA team has actually reviewed the actual/in person version of Mob Accountant. Having heard some great things about the room, our Toronto ERA was beyond excited when the incredible owners reached out to us and asked us to try out the virtual version. As stated earlier, having this be our first time experiencing a virtual escape room, we had no idea what to expect. So how did we find it?
So what might you expect to experience in a virtual escape room? Well, since our team has only done the one, we can only speak as to our experience in Mob Accountant. There are a lot of companies doing their best to navigate these unprecedented times so the logistics and experience of other virtual escape rooms may be very different. To access a virtual escape room, you will need a computer, tablet, phone or some sort of device that allows you to connect to the internet. Once we booked our time slot, Felix Escape Games sent us our Zoom invitation via email so that we could access our game when it was time to play. Having downloaded and used Zoom prior to our game, our team had no problem whatsoever logging on and getting started. Once logged on, we were greeted by our host who, once they ensured everyone was good from a technical standpoint got right in to character and started the game. As we said, we are unsure how other companies are facilitating their rooms virtually but in Mob Accountant, you essentially play the game through the host. Your proxy set of eyes are in fact two cameras. One that is attached to the host’s body so you can see them at all times and another which the host controls and moves to wherever you want it to. The host is very cleverly in character throughout the duration of the room and you complete tasks by essentially telling them what to do/what to interact with. Needless to say, this took our team quite a while to get used to as we found it difficult at first to learn how to manipulate the host via verbal prompting. Some of our members felt this became tedious by the end of the experience though this feeling was overshadowed by our actor’s incredible performance.
One thing we were unsure of going in to the game was just how immersive a virtual experience could be. Though it took a bit of time, we are thrilled to announce that this game in particular was actually quite immersive once we were able to get into it. This can also be attributed to how well the actor helps in developing the story and making you feel engaged the entire way through. Little things like actions, mannerisms and just the actors nervous energy really amplified the pressure we felt to escape before time ran out. The hint system was also very unique and lent to the experience in a very fun way! There was a soundtrack played at the beginning of the game which introduced the scenario and objective, though it was incredibly hard to hear through our computers audio. The only thing that ever took us out of the game was how some of the clues/items that you had to interact with were presented. The host would (while still in character) ask you to visit a link that would provide you with a document of the clue so you could see it clearly. While this took some of our team out of the game, we are positive that other rooms do something similar to showcase the information needed.
The puzzles/tasks in the room were standard, but certainly enjoyable. Once again, it certainly took us a while to get into the groove of things but once we did, each puzzle was logical and certainly solvable virtually. There were some documents that were sent to us when we received our confirmation link that are needed to solve a puzzle within the room. Unfortunately, the documents sent were quite blurry and we had problems being able to read the required text. Thankfully, our host asked us to visit a web link that gave us a much clearer version of the same document. A couple of our members felt like some of the puzzles lacked thematic relevance and thought why would this be in a mobster’s office? That was until after the game when we had the chance to talk to our host and they explained the relevance of every puzzle and its relevance to Los Angeles. It was then when we realized that the theme of Mob Accountant was really more of a love letter to Los Angeles’s rich history which was something we truly appreciated.
So overall, was our first virtual experience with Mob Accountant fun? Absolutely! One thing we found to be particularly interesting was how certain reveals or AHA moments felt different while virtually playing the room through different optics. Bigger reveals seemed to have lost their sense of awe and wonder but in their place, the finer details really seemed to shine. As we said, the game really took a while to get into which we could see being frustrating for some at first. But, once you get past the learning curve, we found the virtual version Mob Accountant to be an incredibly rewarding experience and that is a testament to everyone involved!